Author Topic: Volunteer Task: Map Re-Creation Project  (Read 67802 times)

Lefanis

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Re: Volunteer Task: Map Re-Creation Project
« Reply #90: March 23, 2018, 02:10:21 PM »
While it might be cool to see what some of the existing maps would look like done in the AoW2 (3?) or Shadow Magic editors, that's much lower priority than getting them re-created in the original AoW editor.

Beluaterra's southern peninsula has become very, very isolated since the catastrophe years ago.

I know this is an old issue, but I believe the map would benefit from a more interconnected landscape (one that allows realms like Riombara and its neighbors to interface with the north again).

Would it every be possible to invoke another change at some point?

Thank you,

This is planned, but not trivial to implement, and definitely requires some kind of RP buildup.

We also need to work out just what the change would be.

Finally, it would be significantly easier to implement if we had a re-creation of the original BT/AT map made in the Age of Wonders editor...

Hello Tim!

I've been browsing the forums after a bit of a hiatus from BM, and noticed that we are still discussing maps, which reminded me of something I'd been working on back in 2012.

http://i.imgur.com/ZAokl.jpg

Warning- Pretty large image.

Rough attempt to make part of a continent. Yes, i know, badly pasted together, and i added fluff and filler stuff.

Do we want something this scale, or smaller?

Goldpanda- is this what you want? http://imgur.com/a/gBLB6



I recall that I had finished recreating East Continent using the Shadow Magic Editor, and checking my old HDD, have discovered that I still possess some files from back then (for EC, AT, and Colonies) in the Shadow Magic format. The above image was a rough sketch of what this could actually look like (above is south BT)- the completed EC was much more thorough.

Thank you  :)

Here is EC. Warning- 180 mb.

http://db.tt/gA2ENQAe

I thus wanted to make the following proposition- I still have my copies of AoW and Shadow Magic, and the inclination to fire them up and spend some time mapmaking (particularly Shadow Magic, since it would mean much prettier and more detailed maps).

Given few free weekends, I can cobble together the maps for the remaining continents using the Shadow Magic editor. I can create a border layer to mimic the current dynamic map, and a third layer with regions names as well. If there is an appetite for making changes to geography, I can include geographic features to make the Beluaterra map more playable for the South. This would mean not only proper borders, no blue cities, but also possibly a land bridge/archipelago through Avalon.

The proof of concept is the East Continent Map posted back in 2012- much more detailed, fresher city graphics, and topographic features that aren't on the current maps to add some flavor- I need to screenshot it since the old link is expired, but I can try that over the weekend/next week. A side benefit of this project would also to have high res topographic and political maps for all the continents, which could allow interesting changes in the future.

Of course, I imagine there would be an effort needed on the dev side of things once these maps are set up. Is this something that would be potentially doable or considered for implementation? If it is, I would be quite excited to give this a shot!
« Last Edit: March 23, 2018, 02:15:35 PM by Lefanis »
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