Author Topic: Unity 3D Game Client Discussion  (Read 2355 times)

Tom

  • BM Dev Team
  • Exalted Emperor
  • *
  • Posts: 8228
    • View Profile
    • BattleMaster
Unity 3D Game Client Discussion
« Topic Start: April 04, 2016, 09:45:41 AM »
What I plan with the game is to make the code for the Unity 3D client freely available. I want others to improve it, or to take it and write their own client, quite possibly a better one than I can manage.

I want to do this early in the development, but not too early, because right now I am still messing with basic concepts. The concept phase should be over (it almost is). So if you are interested in working with Unity 3D on a community project, where others will read and improve your code, this is a good place to start.

The same is true for artwork. If you want to contribute 3D models, graphics, sounds, music - anything - then this could be a good opportunity.


Anything related to the development of the 3D client can be posted in this discussion.

Tom

  • BM Dev Team
  • Exalted Emperor
  • *
  • Posts: 8228
    • View Profile
    • BattleMaster
Re: Unity 3D Game Client Discussion
« Reply #1: April 11, 2016, 11:44:18 PM »
I have posted the current codebase of the 3D client to Github:

https://github.com/tvogt/blackforest-client


If you want to contribute, you simply can.

Tom

  • BM Dev Team
  • Exalted Emperor
  • *
  • Posts: 8228
    • View Profile
    • BattleMaster
Re: Unity 3D Game Client Discussion
« Reply #2: April 17, 2016, 04:18:35 PM »
Current development status: