Author Topic: Monster Problems  (Read 124742 times)

Beldragos

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Re: Monster Problems
« Reply #270: March 20, 2017, 03:20:30 PM »
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Posted: Yesterday at 02:39:03 AMSea Monster Bugfix
A bug was recently fixed that was preventing monsters at sea from reaching land.

Those on Beluaterra and Dwilight should start noticing monsters start to show up in coastal regions over the next few days.


Does that mean a realm like Madina will be flooded by the beasts in every region effectively making our defensive bottleneck as Candiels Fields/Candiels moot?  Does that mean the beasts will instead swim across the open seas to the eastern realms bypassing Madina completely, thus making a direct result against the expansion of Luria for which the bottleneck realms are paying the price dearly?

And since it was mentioned, isn't using the game mechanics of taking lands knowing the game code will send more rogues against certain realms a way of warring against those realms without actually declaring war against the rules? 

If it is then that needs to stop, it is abusing a game mechanic which is an OOC issue to cause an IC result.  It is a form of cheating.
Beldragos Family:  Baal Zephon (Madina), Morganna - Adv (Madina), Atrox - Adv (Assassins), Galvenor (Retired), Mephista (Lukon), Luci (Sirion)