Author Topic: Monster Problems  (Read 123143 times)

Ketchum

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Re: Monster Problems
« Reply #315: June 13, 2017, 02:13:02 AM »
Soon every region including rural region and not only city will have 10K CS militia each. But alas even that could not hold up a candle against the might of 30K CS rogue. I think that is partly due to previous code broken, but the rogue CS keep increasing at their gathering points before crossing the sea. When they landed as they do now, they cause widespread destruction unimagined. Previously they may shackled by code due to unable travel, but now they have been unshackled.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)