Author Topic: Atamara's Fate  (Read 62772 times)

Vita`

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Re: Atamara's Fate
« Reply #60: May 11, 2016, 07:11:55 AM »
You do not win BattleMaster. The obsession with it is unhealthy. There is no congratulations for 'winning'. There is more than just our characters dominating each other; there is playing an enjoyable game. That involves playing *with* other players, not *against* them. Our characters playing against each others are element of a story to be enjoyed by the players playing *with* each other.

When Sirion, Cagil, Riombara etc. grew to unprecedented sizes, we should be questioning why that is different than the historical limitations they experienced not congratulating the players on 'winning their island'. And that questioning did happen (eventually, probably too slowly) and solutions implemented to fix the not-working large-realm limitations.

It is wrong to win a continent. It will not be congratulated. It will not be rewarded. It is a bad thing. The War Island is special because it is the only island that is conquered in entirety and reset. Not other islands. The only winning is the experience/story that we weave as players with other players, including the players of our characters' hated foes.
« Last Edit: May 11, 2016, 07:24:24 AM by Vita »