but if you burn down your neighbor, you're just exposing yourself to more risk as their monster problem becomes yours. a lot of smart planning is going to be required in player vs player wars to keep the balance.
This is assuming that the monsters travel in your direction... it is by pure chance that they travel to you and both another. Which they will do anyway if your targeted neighbor cannot fend it off.
The way of the game sure does have a funny way of working out, no? Sometimes we have long boring nothingness and other times... we have cooperation and mutual agreement on how to make the game fun.
I wonder which I'd rather help steer us in?