Author Topic: Greater Xavax Imperium  (Read 212690 times)

Ketchum

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Re: Greater Xavax Imperium
« Reply #45: July 12, 2016, 04:05:05 AM »
how about the win above all attitude of xavax?

this was the giant realm fighting midget realms around them with the express goal of destroying and absorbing them to recreate a cagilan empire-style hegemony.

this is the realm that out of the three southern realms formed after the big sink was immediately twice the size of the other two. why? because its proximity to isadril made it the obvious frontrunner to be the strongest of the three. some may have wanted power for good, some may have wanted power for power itself, either way don't play the holier than thou "our enemies are powergaming" card.

this is the realm that blatantly exploits loopholes in the looting code by raising miltiia units WHOSE NAMES REFERENCE THE EXPLOIT. (not today, leave our walls alone, etc)

This is the realm that has launched the saddest and most pathetic ooc attacks I've ever seen in this game and was a nasty ooc environment from the beginning, starting with its first ruler who couldn't even keep (ooc:) from popping up in the middle of paragraphs in his RPs.

This is the realm whose own arrogance and poor leadership put them in the position they are in and now they want to use ooc means to cry, whine and exploit their way out of what their bad ic decisions got them into. Actions lead to consequences, and while Xavax had no problem with that fact when the burden was on Alara MN and Perleone, they can't handle it when the tables are turned.

Xavax deserves to be destroyed and I have no objection to any means used to do so.
Hmmmm... One could never call Xavax a giant realm if we compare all realms on this island. But you could be right, Xavax maybe bigger size than the rest of the southern realms put together. Or nobles numbers.

I do agree about bad IC decisions, probably leadership and diplomacy too. There are many factors why a realm run successfully, since we have been playing Battlemaster for sometime, I think we all know more or less what are the factors. How many often we have heard about "lead by example" in real life, sometimes it can be apply in game. Or maybe Xavax trying to "finish all its opponents in one go" like in "killing 2 birds with 1 stone" phrase? I do not know, but Xavax current position is certainly untenable unless its leaders do something about it.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)