Well, only on day 5 at this time. Interesting seeing the game unfold and how things are running. Not sure how many people are actually playing though - either there are bots or clueless people in maybe half the houses. There's hardly any chat - typically a game attracts people for gameplay or player interaction.
Will keep this thread updated at things unfold further.
Update 1:
I've been considering what the game is missing, and one of the things is suspense/flavour.
My thoughts on a start: there needs to be an accurate countdown to when the turn is taking place, a busy screen while it is taking place, and then a window coming up on your first login after it has taken place telling you the important information about your family and other families regarding deaths (much like Die2nite).
I know its still developing, of course, but its an idea to start deciding how to shape how the game reports events (as opposed to just giving the basic facts).