Author Topic: Brainstorming: More Steward Abilities  (Read 8035 times)

pcw27

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Re: Brainstorming: More Steward Abilities
« Reply #15: December 16, 2018, 08:49:39 PM »
Stewards being able to harm the region just reduces the odds of people being made stewards.

And I disagree that this game needs more functions to !@#$ with one's own realm. We have enough of those, let's get back to the "realm as a team" spirit please.

If that's the case we should get rid of the food trading ability and switch to the other ones because it's by far the one with the most potential to destroy a region. However I reiterate, we don't see that happening. I've never seen it happen even once. The closest is, and this is still just a suspicion, I'm pretty sure someone sold off a ton of Astrum's food during the war with Niselur, resulting in mass starvation. However that wasn't a steward and may have been the banker himself.

"Realm as a team" is one thing, "realm as a bunch of best friends" is another. You can have rivalries within a team. In fact you can have teams in which one team mate sabotages another to advance. They may even do this because they think it's in the best interest of the team, after all they're better than that other teammate. I always appreciate this sort of intrigue.

If people are reluctant to give out stewardships then it should be incentivized. This could be as simple as just making sure newbies know stewardships are a thing. I think most knights will want one and will ask their lords for one. If the lord doesn't deliver they might just leave for another lord who will.

Also if we make one that can refill the monster and undead bounties they should be called "Master of Hunt" -  (yes I have been playing Crusader Kings II why do you ask?)
« Last Edit: December 16, 2018, 09:05:47 PM by pcw27 »