Author Topic: Tips for Being a good adventurer  (Read 10367 times)

Ketchum

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Re: Tips for Being a good adventurer
« Reply #15: January 06, 2017, 03:22:10 AM »
I had some great fun, stealing, tricking and haggling my way through the adventure game.
Eventually some realm made magic ilegal and actively sought out advies who where selling scrolls and especially portal stones.
This actually made selling them much more fun, and profitable.
There always nobles or other advies who can be cheated upon or have no problems buying things unfairly obtained.

Too many people play too heroic advies who just hunt monsters.
My advy almost completely ignored hunting.
Hes just too much of an opportunistic egocentrical !@#$%^& for that.

Perhaps you should try this approach.
I like your approach. One of my noble character who is a realm Ruler has ordered the Judge to ban magic, portal stones.

We have too many heros around, hero class noble and heroic advies. Should do some anti-hero actions for a change.

It seems like monsters wound you more often but rarely kill you while Undead are easier to kill but if you get wounded by them it's much more likely to be a death.
I agree with you on this. I have 2 dead advys due to undead hunts to testify to that. But then again, someone obviously does not want us to hunt undead :P

I lost a fairly decent adv to an undead champ. I think her swordfighting was around 60. Now I exclusively hunt monsters. Undead seem to be a suicide quest.

My main adv I pretty much hunt with exclusively. My other two I have been experimenting with gathering only, moving to different types of regions. One thing I HATE about gathering is how often you come up empty handed. Drop 16 hours and get nothing is super frustrating. I also accidently dump all 16 hours into gathering, and then have to wait forever to rest. When hunting I find I regularly have enough hours left when too fatigued to continue to be able to rest away most of my fatigue. It just seems to flow smoother to me.

How about investigating? Has anyone found any unique items by simply investigating? I have heard it can be quite common, but I have only ever found unique items by killing alphas. And I have never even come close to having the crap required to build a unique item lol
I lost two advy to undead as well on Belu. Make me shudder to create another advy on Belu :(

Gathering as many forum posters suggest before me. Try gather with as many hours as you can. Spend too less hours? Less reward, items to be found. I do understand the frustration of 16 hours spent for nothing. Been there, done that. Move to next region it is if this particular region not so rewarding.

Nowadays I try both hunting and gathering. Then I figure out buying advy equipments to boost swordfighting and adventuring skills after got enough gold, silver.

I've found some uniques by gathering but it seems it is less effective than investigation. Once you hear a rumour about a unique item, you can simply go to the region to spam investigation until you get the item.
It is my first time gathering I found unique item. See message below.

Quote
You search the city for items:

Time is wasted as you have difficulty gathering due to being disturbed by peasants and militia.

A piece of hardened leather, raw material for leather armour.
A goblet of silver, dirty but not broken.
There is something else there as well. You almost didn't notice it, but then it struck you - this must be one of the unique items! You have found the Broadsword of the Mother (Weapon, +7 prestige).
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)