Author Topic: In-Game Tech  (Read 3238 times)

Attano

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In-Game Tech
« Topic Start: December 04, 2016, 12:20:49 PM »
Just a few questions about in-game technologies. I know it is set in the Middle Ages, but the first one really confuses me.

1. Demolition Tools: The wiki states that there is no developments such as gunpowder, so how would one RP their use?

2. Do hand/wrist crossbows exist?
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Anaris

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Re: In-Game Tech
« Reply #1: December 04, 2016, 03:30:23 PM »
1. Gunpowder is a step or two beyond black powder and other early explosives. These are early, unstable, difficult-to-use explosives.

2. Hand, yes, though they'd be expensive. What the hell is a wrist crossbow, outside of anime? ;D
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Chenier

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Re: In-Game Tech
« Reply #2: December 04, 2016, 10:25:29 PM »
Hand crossbows... you mean mechanized blowguns for the lazy? ;)
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Sharpspeare

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Re: In-Game Tech
« Reply #3: December 05, 2016, 01:06:31 AM »
What about molotov cocktails?
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Anaris

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Re: In-Game Tech
« Reply #4: December 05, 2016, 01:47:10 AM »
What about molotov cocktails?

Since a primary ingredient is gasoline or something similar, no.
Timothy Collett

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GundamMerc

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Re: In-Game Tech
« Reply #5: December 05, 2016, 02:08:11 AM »
Since a primary ingredient is gasoline or something similar, no.

Actually naphtha was pretty common in medieval times when it came to warfare. Especially in the Eastern Roman/Byzantine Empire, where they used "greek fire" as a primitive fire grenade (effectively a molotov cocktail, except probably stickier). During the Song Dynasty of China (960-1279AD), black powder was actually packed into metal containers, marking the beginning of the modern hand grenade.

So they might not be the industrial weapons that we have today, but they did exist and were used in the medieval time-period. The technology was there and easy to make.
« Last Edit: December 05, 2016, 12:47:01 PM by GundamMerc »

Attano

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Re: In-Game Tech
« Reply #6: December 05, 2016, 04:26:23 AM »
1. Gunpowder is a step or two beyond black powder and other early explosives. These are early, unstable, difficult-to-use explosives.
Aah, I see.
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Sacha

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Re: In-Game Tech
« Reply #7: December 10, 2016, 10:13:03 PM »
I think I might have been (one of) the first to accidentally blow themselves up trying to use demolition charges back in the day... good times.

GundamMerc

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Re: In-Game Tech
« Reply #8: December 11, 2016, 07:32:25 PM »
I think I might have been (one of) the first to accidentally blow themselves up trying to use demolition charges back in the day... good times.

Remember kids, you should never spend all your hours with demo charges, they don't like having so much attention or being in such large groups, and will explode at you from shy embarrassment.

Sharpspeare

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Re: In-Game Tech
« Reply #9: December 12, 2016, 04:18:29 PM »
Remember kids, you should never spend all your hours with demo charges, they don't like having so much attention or being in such large groups, and will explode at you from shy embarrassment.

But they look so good  ;)...
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