Author Topic: Tutorial - creating a new and updated one for beginning players  (Read 20880 times)

Wimpie

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Hi Gildre, this looks awesome! I love the idea.

I'd even put it up like this, already looks great. In case we want to finetune it:

General Remarks:

1) First remark, VERY GOOD IDEA. I like the idea of video tutorial.
2) I would definitely cut it up in pieces. That way if certain pages/functionality get an overhaul or look different in a month or 2, we can easily remake the video.
3) Did you create a new account on live? Let's be careful with that. We have a test server where we could actually make this happen without actually creating new accounts on the live server.
4) Good voice!


Content remarks:

Character Creation:

5) Age of character - this is your starting age. It influences whether you start a young inexperienced (read: basic to no skills), a moderate or an older char (already has decent skills). Your character ages over time. But at this moment, age does not have any effects on further playing the game, it's mainly role playing aspect.

6) Unit type/name - Units come and go. These are the troops you command. If you go into battle, they can get killed and your can recruit a totally new type of unit and name them differently. It's not something permanent.

7) Continents - Show the different maps? Visualisation is often best way to get to know things, no?

General Layout of the website:

8) I'd actually start off with explaining that left is the navigation bar with the different menu items you will explain. Below is the status bar with your char name, hours/gold, region you're in and unit information. Then explain the character page where you get an overview of all this information in the page itself (when clicking your character or unit name).

Messages tab:

9) If we cut it into parts (menu items), we can be more elaborate on the options you have in sending messages (army, hierarchy, rulers, government,..)

10) Show off the preview button?

Information tab:

11) If we split up videos, we can again be more elaborate on this. Like saying bulletins are good to read when starting. See continent maps, where we are etc.

Politics tab:

12) Short, might be good for a tutorial.

Travel tab:

13) Yes, it's a turn based game. Explain when turns are run? (6am/6pm CEST time)

Actions tab:

14) More elaborate on what classes there are? Could be done if we decide to split into multiple videos.

Orders tab:

15) Because we are travelling, there's little we can do. Show this before we are travelling? Again, if we split this up, we can set up scenarios so we can explain the options we want.

Status page:

16) As said, I would move this up front, before we explain much else. Otherwise explained very well.

New Messages section:

17) Note that you can also simply click the (1) next to 'Messages' which will direct you towards the new messages instead of going to the Messages page first :-)



18) I'd also explain the mentoring forum.

Otherwise I'm very excited about this project. If we can finetune this and set up some more clear scenarios where we can explain the options we want, that would be great.

I'd even set this up already somewhere, next to the tutorials so it's already available. I'm looking at Vita & Delvin for that.
Osgar (Thalmarkin, BT), Jeames (Perleone, EC)
PAUSED: Nasgar (Avernus, DWI), Jari (Outer Tilog, COL)