Author Topic: Winter 2016-17 Recent Changes  (Read 2317 times)


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Winter 2016-17 Recent Changes
« Topic Start: January 06, 2017, 06:23:44 PM »
Major Changes:
  • Added ability to manually repair workshops and recruitment centers
  • The tax estimates for new characters choosing their estates now correctly account for the Lord's share being taken out
  • Added the ability for monsters to cross sea zones while trying to get to a particular region
  • Added, then removed, a restriction on the number of alliances a realm can have. This will return in future with a restriction based on the total size of the alliance bloc.

Minor Changes:
  • Allow rulers to set their realm's Full Name on secession
  • Removed hard requirement that religion names end with "-ism"
  • Some adjustments to the Dungeon Report
  • Allow Lords the option to leave their estate together with stepping down from their Lordship
  • Allow Lords to take an estate in their own region without being there

Bugs fixed:
  • General issues with Auto da fe
  • Crash occurring on death of Lord (broke turn script)
  • War Islands characters being unable to change realm when rogue
  • Crash when Judge tries to steal items
  • Some issues arising from the addition of HTTPS secure connections
  • Checking if Priests are too fatigued to travel
  • Not properly notifying the realm running a takeover of a rogue region
  • Preventing gaining skill at the academy if your skill plus the skill bonus from unique items was more than the trainer's skill
  • Cavalry passing each other in combat
Timothy Collett

"The only thing you can't trade for your heart's your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan