Author Topic: Spring 2017 Recent Changes  (Read 3149 times)


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Spring 2017 Recent Changes
« Topic Start: May 12, 2017, 08:03:38 PM »
Login & Account Page Overhaul

The old userdata page is being completely replaced with a new account page, and the login process is being streamlined. This is likely to cause bugs as odd edge cases are encountered. Please report any oddities with logging in or accessing your account or characters ASAP!

Note: Much of the overhaul relies on an updated CSS page, so if you are having troubles, please clear your cache or force-reload this page first!


As part of the overhaul of the account page, the Heraldry system is finally being activated! While it was originally written several years ago, the browsers at the time did not have proper support for the vector images it uses. Now that they do, you can design your own family's heraldry and display it proudly on your account page! It will be added to other places as time goes on.

Other Major Changes

  • Archers have been slightly nerfed.
  • A new Paraphernalia Overview link has been added to the Information page, indicating where various paraphernalia buildings are in the realm.
  • A link has been added to allow one-click viewing of sent messages in reverse chronological order.

Minor Changes

  • The unit settings summary in the footer can now be clicked to access the unit setting page.
  • Monster targeting has been adjusted (went live in March).
  • Militia can now be recruited at a rate of 30 per hour spent.
  • If the realm's voting settings only allow Lords to vote, and there are no Lords, an inaccessible referendum will not be created.
  • Heroes and infiltrators now have an extra chance to escape from prison at turn change, in addition to their chances to get a link to escape.
  • New players are now likely to escape from prison at turn change.
  • When setting standing orders, Marshals now have the option to also send out the new orders as a message to the army.
  • Several tables have been updated to the newer blue sortable tables.


  • Travel time calculations are now more consistent.
  • You should no longer get messages that you are dying when mortality is not enabled.
  • Demolishing workshops and recruitment centers should work better and more consistently.
  • Some inconsistencies in the wounding/healing/recovering system have been eliminated.
  • Various minor fixes

If you see any obvious bugs, please report them ASAP.

If you have other questions, comments, or concerns regarding any of these updates, especially feedback on the overhauled Account page, please join us on the forum!
« Last Edit: May 12, 2017, 08:21:37 PM by Anaris »
Timothy Collett

"The only thing you can't trade for your heart's your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan