Author Topic: Delay Arrival restrictions  (Read 2861 times)

Chenier

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Delay Arrival restrictions
« Topic Start: July 17, 2017, 02:53:54 AM »
I thought we could delay multiple times, but I'm not seeing the option. What are the restrictions? Can't delay twice in a row? Can't delay when 1 hour away?
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JDodger

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Re: Delay Arrival restrictions
« Reply #1: July 17, 2017, 04:30:58 AM »
Seems to not work if you would have made it that turn if you were not delaying arrival.
« Last Edit: July 17, 2017, 09:19:39 AM by JDodger »
By the way, would love to see you coordinate three realms without having an OOC teamspeak with everyone on it.

Wimpie

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Re: Delay Arrival restrictions
« Reply #2: July 17, 2017, 08:28:17 AM »
I thought we could delay multiple times, but I'm not seeing the option. What are the restrictions? Can't delay twice in a row? Can't delay when 1 hour away?

I think it depends on how much time you still need to arrive. If you're almost there, you won't be able to delay.
« Last Edit: July 17, 2017, 02:19:14 PM by Wimpie »
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Chenier

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Re: Delay Arrival restrictions
« Reply #3: July 17, 2017, 01:47:25 PM »
So 1 hour? 2?

Any point to this? It's easily bypassable by experienced players, just a hella confusing for the others.
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Wimpie

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Re: Delay Arrival restrictions
« Reply #4: July 17, 2017, 02:19:58 PM »
So 1 hour? 2?

Any point to this? It's easily bypassable by experienced players, just a hella confusing for the others.

If you're arriving in 1 hour, you won't be able to use the delay option.
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MTYL

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Re: Delay Arrival restrictions
« Reply #5: July 18, 2017, 02:39:09 AM »
How about make camp option?
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Chenier

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Re: Delay Arrival restrictions
« Reply #6: July 19, 2017, 03:58:40 AM »
One can rest for 1-4 hours I believe, in the travel tab. Or do a number of other things when creative enough. I remember back when I led raiding parties against Hetland, we used all kinds of shenanigans to stay between two regions for very long periods of time, on occasion. Drove them mad, it was very satisfying.

Feels like the player base changed, though, can't rely on people as much to do anything remotely complex anymore. Missed turns seem way more common.
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JDodger

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Re: Delay Arrival restrictions
« Reply #7: July 19, 2017, 11:07:58 PM »
yep. delay arrival is pretty much just insurance against missed turns at this point. its kind of weird, you would think that the few hundred (if that) players remaining would be the super hardcore dedicated.

edit: 245, yikes. and some of those are waiting to be deleted.
« Last Edit: July 19, 2017, 11:10:15 PM by JDodger »
By the way, would love to see you coordinate three realms without having an OOC teamspeak with everyone on it.