Author Topic: Removal of Magic on non BT Islands  (Read 12474 times)

Nosferatus

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Re: Removal of Magic on non BT Islands
« Reply #30: September 01, 2017, 06:02:30 PM »
What about nerfing the citizens militia as well?
It could also simply be an automatic event instead of a call by ruler, iwth a bit of randomness involved, so they don't always show up right away.

The fact that the size of the peasant militia is based on population is also a bit unfair to realms with less populated capitals.
Usually those capitals also have less gold income.
I understand its more realistic like this, but its simply not balanced.
It makes the richest and most populated cities just far more powerful as a capital, while by them selves they already are.
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Re: Removal of Magic on non BT Islands
« Reply #31: September 01, 2017, 06:07:49 PM »
It's also heavily based upon regional statistics (control, loyalty, morale), and there's penalties to all those stats for calling it, that last quite awhile.

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Re: Removal of Magic on non BT Islands
« Reply #32: September 01, 2017, 06:18:29 PM »
Wouldn't mind this either, or at least give it a hard cool down value of say a month.
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Ketchum

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Re: Removal of Magic on non BT Islands
« Reply #33: September 04, 2017, 02:27:03 AM »
What about nerfing the citizens militia as well?
It could also simply be an automatic event instead of a call by ruler, iwth a bit of randomness involved, so they don't always show up right away.

The fact that the size of the peasant militia is based on population is also a bit unfair to realms with less populated capitals.
Usually those capitals also have less gold income.
I understand its more realistic like this, but its simply not balanced.
It makes the richest and most populated cities just far more powerful as a capital, while by them selves they already are.
I think this is good, nerfing the citizen militia. Or else so many realms alive when we should have more conflicts fighting over the lands from the dead realm. Oh wait, did Xavax call Citizen Militia before their demise? :o
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Chenier

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Re: Removal of Magic on non BT Islands
« Reply #34: September 05, 2017, 01:24:56 AM »
I think citizen militias are reserved to some government types?
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Re: Removal of Magic on non BT Islands
« Reply #35: September 05, 2017, 03:32:03 AM »
I think citizen militias are reserved to some government types?
No.

Also one month is probably too short. For now pros out weight cons so there it is no brainer for now.

Simple: Make the cooldown at least 3 months or maybe once per ruler - calling it should completely ruin your reputation(in BM's case honor and prestige. Currently you hardly lose enough to deter people from using the option.)

Complex: A high chance of peasants ruining infrastructures. After each battle done by peasants, you lose one building. Could be a level of RC or other structures on top of the current penalties.

Foxglove

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Re: Removal of Magic on non BT Islands
« Reply #36: September 05, 2017, 02:32:02 PM »
Perhaps the discussion about reducing the effectiveness of peasant militia could be started as a separate feature request. It seems like that would be better than doing it here under the magic thread.

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Re: Removal of Magic on non BT Islands
« Reply #37: September 05, 2017, 05:57:55 PM »
I would be open to adjusting the prestige loss for calling it. Also, requiring a minimum prestige amount, if it doesn't already (I forget, not sure).