Author Topic: Under Debate: Share Looting Reports with the Army  (Read 3951 times)

Chenier

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Re: Share Looting Reports with the Army
« Topic Start: September 03, 2017, 01:25:31 PM »
You are obviously valuing only information that can be practically used... Some players are valuing RP part of those information as well.
You want to see information like "there is 0 gold left in the region" not for other Nobles to not waste time looting, but for other players to not waste time making their characters do something that will not have further effect (there is great difference between this two) - your motivation is not IC driven but is OOC driven making you interested only in information that can increase efficiency of performed tasks or that can have any practical use that can help you character to improve his IC position, while those information that can not help you any way but are simply RP (story) you consider as spam. Some players are seeing all information as part of the story and like to read them as a story (driven by the same motivation that makes you to read a book) which does not have to have any practical use but its greatest value is to bring you fun while reading it.

Efficiency is not OOC. When my characters order looting, or foraging, they want it to be effective. It's completely in-character for a marshal to want to do the most with available resources. Ordering nobles to loot for gold in regions that have none reflects poorly on them, leads to discontent subordinates, and fails to have an impact on the enemy. Wanting to "win" is a very in-character motivation.

There is no "RP value" to that information. We can RP just fine without the details. Part of the RP of these things is precisely that our characters aren't omniscient. Should we get daily reports about how many birds our character saw that day? How cloudy the sky is? What our meal was?

Useless information is not without consequence, it's a harmful distraction. When the civil work/police work page strongly encourages players not to share the report with the whole world, because many consider it spammy, it's right. The game largely evolved over devolution and giving greater player autonomy, feeding people over all of the minute details of what everyone else is doing is a step back.
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