Author Topic: Staying wounded needs to be tweaked it's too punishing  (Read 15118 times)

Kalkandelen

  • Peasant
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In situations when you play a single char or two, not been able to play the game for days is rather counter productive for Battlemaster, it's punishment not only for the player but for all players as they can't benefit from his contribution to the game.

I'm not saying to be removed completely just somewhat softened: Half day for light wounds, a day for wounded and tops 2 days for seriously being wounded.

You can play if you like with hours you gain during wounded, hack even if you don't receive any hours is better then not being able to play at all.