Author Topic: The War  (Read 103230 times)

Eduardo Almighty

  • Mighty Duke
  • ****
  • Posts: 787
    • View Profile
Re: The War
« Reply #90: November 06, 2017, 08:36:26 PM »
https://media.giphy.com/media/xUPGcIb6MUmPXS0QCY/200w.gif

A calm wind blows for the joy of the archers.  ;D
Now with the Skovgaard Family... and it's gone.
Serpentis again!

DoctorHarte

  • Mighty Duke
  • ****
  • Posts: 593
  • Stoned on BattleMaster
    • View Profile
Re: The War
« Reply #91: November 06, 2017, 08:46:28 PM »
Also, Highmarch is way cooler, newer and hip, but then again, yeah go to Vix  ;D

Highmarch is tedious. The very reason I didn't go be one of the founding fathers was because of the characters who decided to join - too much tension between all of them. Vix has a much better atmosphere, now. Calm, collected, and focused. It's kind of like we went through our teenage growth spurt to adulthood, had a kid who took an arm and a leg, and now are settling down making a name for ourselves. If we haven't already  8)

Time for Eros to quit skulking around a rejoin the battles. I miss all that. Getting wounded for days and days, not so much.
New Harte Family: Eros (Vix Tiramora, EC), Nyx (Fronen, BT), Chance (Avernus, DW), Scopuli (Gothica, Colonies)

Old Harte Family: Hyperion (Aurvandil, DW), William (IVF, BT), Katrina (Fronen, BT), Callandor II (Ohnar West, FE)

Gabanus family

  • Board Moderator
  • Mighty Duke
  • *
  • Posts: 1340
    • View Profile
Re: The War
« Reply #92: November 06, 2017, 09:58:42 PM »
Wait it's tedious and there's quarrel among them? Isn't tension between people often fun?

But Highmarch is working like clockwork, no real tension really, except the refefendum on TO options maybe.
New account active chars:
Garas: First Oligarch - Goriad: Astrum - Goriad II: Obia'Syela

Purrcious

  • Knight
  • **
  • Posts: 28
    • View Profile
Re: The War
« Reply #93: November 07, 2017, 12:32:37 AM »
Purrcious heard that people actually liked the debate on TO though.
Calm like a Tiger, Quick like a Cheetah, Fierce like a Lion,
Silent like a Puma, Agile like a Jaguar, Lazy like a House Cat!

Antonine

  • Mighty Duke
  • ****
  • Posts: 542
  • Current family: Sussex. Old family: Octavius.
    • View Profile
Re: The War
« Reply #94: November 07, 2017, 12:45:18 AM »
Highmarch is tedious. The very reason I didn't go be one of the founding fathers was because of the characters who decided to join - too much tension between all of them. Vix has a much better atmosphere, now. Calm, collected, and focused. It's kind of like we went through our teenage growth spurt to adulthood, had a kid who took an arm and a leg, and now are settling down making a name for ourselves. If we haven't already  8)

Time for Eros to quit skulking around a rejoin the battles. I miss all that. Getting wounded for days and days, not so much.

I actually think the split worked fairly well. The characters who'd normally have heated arguments with one another when we were one realm have now basically split between the two realms so that they're no longer in each others faces on a daily basis and likely to argue. Instead of several big fishes  in one pond we now have two ponds and a couple of big fishes cohabiting peacefully in each :p

Chenier

  • Exalted Emperor
  • ******
  • Posts: 8120
    • View Profile
Re: The War
« Reply #95: November 08, 2017, 02:49:41 AM »
Our pond is the best, though. Our marsh has the high grounds.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Ketchum

  • Mighty Duke
  • ****
  • Posts: 1667
    • View Profile
Re: The War
« Reply #96: November 09, 2017, 02:18:32 AM »
Surprise surprise, but this was mainly their own mistake. They had 33% more forces but couldn't use it properly.

Also, Highmarch is way cooler, newer and hip, but then again, yeah go to Vix  ;D
Sue Elric for that. Still he's good. Just not to Ryu or Daniel level. I miss Ryu :(

So this is an exploitation of the mechanics... like leaving rogue regions rogue to avoid taxes while the realm continues taking other regions in the front.

Even worse.
Sound like a problem. The much defined problem is: Everyone who take the frontline region, know they are adding a few more regions away from their heartlands from being threaten. Now what is Sea Travel implemented on EC? There will be total chaos! ;)
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Gabanus family

  • Board Moderator
  • Mighty Duke
  • *
  • Posts: 1340
    • View Profile
Re: The War
« Reply #97: November 09, 2017, 07:41:18 AM »
You do know tge player of Ryu has returned right? Moore family. Are you sure you're not missing Garas as general  ;)
New account active chars:
Garas: First Oligarch - Goriad: Astrum - Goriad II: Obia'Syela

Eduardo Almighty

  • Mighty Duke
  • ****
  • Posts: 787
    • View Profile
Re: The War
« Reply #98: November 09, 2017, 02:35:19 PM »
Quote
Sound like a problem. The much defined problem is: Everyone who take the frontline region, know they are adding a few more regions away from their heartlands from being threaten. Now what is Sea Travel implemented on EC? There will be total chaos! ;)

When everyone, even the very game mechanics, is telling you to have small realms and you still refuse to change, well... just punish them harder in terms of game mechanics. I will say until the point of have Slimbar going rogue and infested with 50k monsters so you can learn the lesson once for all.
Now with the Skovgaard Family... and it's gone.
Serpentis again!

CryptCypher

  • Noble Lord
  • ***
  • Posts: 288
  • This is not the text you are looking for.
    • View Profile
Re: The War
« Reply #99: November 10, 2017, 03:03:13 AM »
Huzzah, small stagnant realms with limited noble counts and broken economies!
Apsu@Legends. BM: Yxevarii Auru'in, Grandmistress [Ruler;Priestess-Inquisitor] (Obia'Syela-BT); Sigrid Gudrun Auru'in, Avenging Exile of Xavax, Countess of Slimbar (Redhaven-EC);  Masalu Auru'in, Linguistically-Challenged Sumerian Death-Cultist (D'hara-DW)

Anaris

  • Administrator
  • Exalted Emperor
  • *
  • Posts: 8525
    • View Profile
Re: The War
« Reply #100: November 10, 2017, 03:18:25 AM »
The point isn't to have realms with few nobles.

The point is not to spread out to as many regions as you possibly can, no matter how few nobles you have.

"Small" in region count, not noble count, in other words.

If you can get lots of nobles, go for it. That's encouraged. And if you have enough that you can take more land and still keep your density up, that, too, is encouraged. Just don't keep taking regions till you have more than one for everyone.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

CryptCypher

  • Noble Lord
  • ***
  • Posts: 288
  • This is not the text you are looking for.
    • View Profile
Re: The War
« Reply #101: November 10, 2017, 04:01:01 AM »
How does a realm provide Lordships for its nobility if it only has a small number of regions, though? Makes politics a bitch when power concentrates in a select few hands. *cough Sirion cough*
Apsu@Legends. BM: Yxevarii Auru'in, Grandmistress [Ruler;Priestess-Inquisitor] (Obia'Syela-BT); Sigrid Gudrun Auru'in, Avenging Exile of Xavax, Countess of Slimbar (Redhaven-EC);  Masalu Auru'in, Linguistically-Challenged Sumerian Death-Cultist (D'hara-DW)

Anaris

  • Administrator
  • Exalted Emperor
  • *
  • Posts: 8525
    • View Profile
Re: The War
« Reply #102: November 10, 2017, 04:26:03 AM »
How does a realm provide Lordships for its nobility if it only has a small number of regions, though? Makes politics a bitch when power concentrates in a select few hands. *cough Sirion cough*

Um...what?

Why do you think a realm should be able to provide Lordships for all, or even a majority, of its nobility?

Lordships have never, ever, been intended to be something that most characters in the game get. The game was, broadly speaking, designed with the assumption that any given region would have at least 1-2 knights in addition to the lord (on average).

Lordship shouldn't be a primary way of motivating or rewarding knights, unless you have massive turnover (and then that's a separate problem for you).
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Anderfhstim

  • Noble Lord
  • ***
  • Posts: 107
    • View Profile
Re: The War
« Reply #103: November 10, 2017, 06:21:13 AM »
Wouldn't need estates if you could provide a region for every noble.

Maybe later, you can add more regional titles for knights just like how you can appoint a steward.

MTYL

  • Noble Lord
  • ***
  • Posts: 242
  • No personal text here, sorry.
    • View Profile
Re: The War
« Reply #104: November 10, 2017, 09:59:19 AM »
Wouldn't need estates if you could provide a region for every noble.

Maybe later, you can add more regional titles for knights just like how you can appoint a steward.

Hey, yeah! Everyone wants to rise in ranks and power, noone enjoys the glass ceiling. Were there more ways to advance for the knights than conquering new regions, conquering new regions wouldn't be so popular. Right now there is even virtually no way to weasel a lord out of a lordship unless he voluntarily steps down, so there's not much a knight can do other than being the lowest brick in the feudal pyramid.
_____
New family - Arnickles Renodin: Maura(OS), Myr(LN)
Old family - The (dead) Bennets: Max(SF), Joran(VT), Jarra(OS)