Author Topic: Different way to nerf militias  (Read 10035 times)

feyeleanor

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Re: Different way to nerf militias
« Topic Start: November 30, 2017, 08:36:21 PM »
Militias haven't been nerfed at all. With our declining player base, militias are getting stronger than ever. There just aren't enough people you can bring to siege a city. Just look at the Northern Alliance on EC. At most they can bring 35k CS. If you haven't noticed, there is no cap or downside for recruiting militias.

I'm pretty sure the Northern Alliance could field a much larger army than that if they tried.

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They are way too good right now. Cities are already getting way too difficult to crack. When was the last time you've managed to starve a city?

For that to happen, it needs a complete overhaul of food system which won't happen for years or maybe never.

The "new" food system made it much more difficult to starve cities anyway, and since then I've only seen that done when a realm could be completely starved of food. Sieges aren't something BM does well but where I think mechanics could be improved without necessitating a huge rewrite of what's already there.

As to peasant militias, instead of demanding they be nerfed you could get a skilled diplomat or priest involved. Whilst it's time-consuming they have the necessary skills to generate hate or love. Or do you think all those angry peasants currently playing hunt-the-knight in Aureus are just there by happenstance?