Author Topic: Different way to nerf militias  (Read 10199 times)

Ketchum

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Re: Different way to nerf militias
« Reply #15: December 22, 2017, 02:05:44 AM »
How about drastically reducing the recruit production speed while a region has too many militias?
If many people(Population) sent out as guards, then they not farming or mining. So the production will suffer.

Sound fine to me.

Though I hope we fix that Population issue first. As many peasants(Population) unable recover for quite sometime. Example, look at Alebad city, the site of battles by many fallen realms resided there: Alebad realm, Minas Thalion and now Halcyon. I see their Production level not recover fast.
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