Author Topic: Lurian Resurgence  (Read 28470 times)

Daniel Coffey

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Re: Lurian Resurgence
« Reply #15: January 23, 2018, 08:53:47 PM »
Hey guys,

Thanks again for all your replies so far, they're very frank and give an earnest opinion on the game as it stands now. I say the next part completely without tone or emotion, so don't take this for anger (ranting, maybe). I truly enjoy the game and don't expect anyone to tell me (or me to tell them) how to play it. I trust you all think that as well :)

However.

I do feel that chastising an honest effort of a new player to try and bring a breath of fresh air into any realm shouldn't be disregarded so callously as shown in these posts. We've had huge success bringing in new players so far, and I think many of them would be disappointed or uninterested with the game after seeing this kind of reaction from a simple recruitment thread. Personally, I feel let down, despite having a hundredth of the time less than many players here on Battlemaster, by the responses given by players here.

Why can't we teach an old dog new tricks? I for one, and many of the new guys certainly think we can. LN might not just be seeing resurgences, but revolutions also.

Who are you to decide LN is simply going to sit with its thumb up its arse some more? I hope we can collectively prove you wrong on that account. After all, why bother taking a continent over that's been burnt to ash, when we still have a perfectly good one to set aflame ourselves?

What's to say that solid RP, community and character development isn't as fun as rabid warfare? I thought this game, especially in Dwilight, was RP heavy. Didn't know it was a silent wargame of number crunching.

Thanks for reading. I hope to see many more join LN, and other realms, from here on out. May we all find common ground beating the snot out of each other when the time comes.