Author Topic: Make Battlemaster Great Again - War Overhaul  (Read 7026 times)

De-Legro

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #60: December 02, 2018, 12:18:02 PM »
I would like to reiterate how extremely lame click-wars are.

And how incredible lame it is for 1 dude with a little paper boi to be able to completely undo the work a continent's largest army has spent a week doing.

Corruption is an increadibly unfun mechanic, and it's largely to blame for why I don't like PvP at all anymore, and try to avoid it. You get a handful of privilieged freeloaders, who defunded their realms' mobile armies for years, able to completely undo whole realms' worth of efforts, with nothing but a single click, and barely any risk.

Raising the family wealth limit was an incredible mistake. It should have been halved to 5k, not doubled to 20k. There's really no reason people should be defunding their realms this much.

And please, do something about corruption. It's an utterly terrible gameplay feature.  It should be utterly removed.

But assuming you aren't willing to do that, at least nerf it, please? Getting caught even trying to corrupt a region from an enemy should be an automatic ban from that realm, not just gold confiscation. Big whoop 2k gold was lost, when these defunders have tens of thousands? And cities should NOT be corruptible. It's just game-breaking. Some random rural, okay, maybe, if there's no army around, no lord...? Also an auto-fail for the next week the follows a TO? Just like regions aren't meant to be able to revolt the turn they were taken anymore, at least give the ruler or the elections the time needed to put a new lord instead of turning this game into some increadibly lame click-war.

BM was NEVER meant to be a click war.

But it has become standard in PvP that within minutes of a region being taken over, the enemy tries to corrupt it. It's goes completely against the spirit of what PvP used to mean in this game. It's not collaborative team efforts that dominate anymore when these single-click gimmicks are so overpowered.

I admittedly am only fighting in one war, but I have never seen anyone attempt to use corrupt on a region we have taken.
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Gildre

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #61: December 02, 2018, 04:35:27 PM »
You are very lucky then. I have to say, I agree with Chéniers opinion regarding corruption. It seems like every major region you TO, there are nobles without a unit from the other side just waiting for the TO to finish so they can try to buy back the region before a lord gets appointed.

It is annoying when you grind for days doing a TO, and someone is online waiting for 10 seconds after turn change to snatch the region back. If it is kept, I definitely agree that they should be harder to be successful, and DEFINITELY if they are caught it should be an automatic ban, or at the very least give the Judge the option to ban in the same way as a priest arrested for doing dastardly deeds.
Gilth II (Redhaven, EC), Idaho (Aren, Colonies), Jessica (Obia'Syela, BT) and Raine (Westgard, Dwilight)

Vita

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #62: December 02, 2018, 05:05:25 PM »
It is a longstanding TODO to prevent region purchases and normal revolts for a week after a region is taken.

Gildre

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #63: December 02, 2018, 08:01:26 PM »
Ah! Perfect!
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Chenier

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #64: December 03, 2018, 12:04:25 AM »
Yea, a week grace period sounds fine.

And yea, I've seen corruption done or attempted on nearly every region we've taken over, plus a number of times my side doing it as well. It used to be something I would say a few times per year, at most, back before I deleted my account. But now it's almost systematic. You see that unitless noble just standing there during the TO, just waiting for his click battle...

Actually, yea, I think unitless nobles should risk capture during hostile TOs.

On way or another, I hate the mechanic.

Eduardo Almighty

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #65: December 03, 2018, 07:50:12 PM »
So, why to have the option at all? The only place I imagine it will work is in Sirion, the only realm I saw with Lordless regions for weeks...
Now with the Skovgaard Family... and it's gone.
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Chenier

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #66: December 04, 2018, 01:34:38 PM »
So, why to have the option at all? The only place I imagine it will work is in Sirion, the only realm I saw with Lordless regions for weeks...

Don't forget Nivemus!

Jest aside, regions occasionally go lordless due to revolts, wounds, inactivity, title swaps, etc. Corruption would still be possible then.

I wouldn't mind it being removed altogether though.

pcw27

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #67: December 12, 2018, 05:23:37 PM »
So, why to have the option at all? The only place I imagine it will work is in Sirion, the only realm I saw with Lordless regions for weeks...

There was a pretty interesting situation when Lapalach took Freke, especially given that he took it from an allied realm. I think it makes more sense as a type of intra-realm intrigue as opposed to a military tactic.

Vita

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #68: December 12, 2018, 05:33:55 PM »
There was a pretty interesting situation when Lapalach took Freke, especially given that he took it from an allied realm. I think it makes more sense as a type of intra-realm intrigue as opposed to a military tactic.
Except you can't buy regions of your own realm.

L. K.

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #69: December 21, 2018, 11:04:52 PM »
Wars is what makes this game enjoyable.

Zakky

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Re: Make Battlemaster Great Again - War Overhaul
« Reply #70: December 21, 2018, 11:54:17 PM »
Wars is what makes this game enjoyable.

And it is the most outdated part about this game beside the government XD