Thalmarkin has a boatload of evidence to contribute to this case as well. I'm also certain that ample evidence can be gathered from previous investigations of Averoth and Thulsoma, since what we're talking about is systematic out-of-game communication in violation of the Social Contract.
yes i can get pages full of evidence on averoth, thulsoma and Aurvendil, but it's still not water tight proof.
It's obvious but there is no way to simply check if its true.
I believe some players got a warning in averoth from Tom, but the same group is still continuing in close cooperation.
And the players who got a warning then went to Thalmarkin and tried to takeover that realm.
To profile the group in short:
Create characters to always work closely together, they all go for the same goal and barley communicate.
They are fairly new acounts ( with the first ones from 2008/2009).
they know the game very well, or atleast the game mechanics and the military aspect.
Some acounts do roleplay but all i've seen was the same Saxon stuff(in dwilight), the names of there characters and or families are all saxon names or related to german mythology.
They are very active, usually around the same time, but occasionally ignore other players, most don't seem to bother about any interaction at all, just using resources as efficiently as possible for one of there own fully controled realms(once they 'take' a realm they only apoint people of there group to goverment positions and importnat lrod positions), there other characters seem to be gold diggers to fill up family gold.
There goal seems to be to have there own super over powered realm and just kick everyones ass without any care for Diplomacy. (unfortunalty for them they only manage to hold out long and then die because of the massive amount of enemies they make).
They're strategy is effective, they can muster armies 3/4 times above the normal capacity.
Fighting them is fun because they keep surprising you, but it gets very boring without decent interaction.