Author Topic: Magical Events in Bescanon & Surrounding Regions  (Read 19998 times)

Gordy77

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If it's random, which I didn't realise, make the outcomes public and validated.

Something like a % table where it's likely to go conditionally good or bad and a small chance for catastrophic events.

Then, make agreement among the Devs what limits a portal event would have. Reduction of a walls strength instead of removal altogether, or moving characters or a single living from the dead. Make that fairly absolute, with some flex to reward exceptional RP or circumstances.

Those level five walls must have cost a fortune on their own let alone the other actions.