Author Topic: 2 Dimensional Battlefield  (Read 232 times)

Rizky

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2 Dimensional Battlefield
« Topic Start: June 13, 2018, 01:25:29 PM »
For now the battlefield is just 1D, i.e row 1-10. How about make it 2D. 10 x 3, 5, or more, depending on region types or fortification. It will open more dinamics and strategy to the battle game, and more realistic. Armies could move up or down, striking from the side, avoiding charge, or probably limit a box how much can it contain a number of army.

Anaris

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Re: 2 Dimensional Battlefield
« Reply #1: June 13, 2018, 01:57:02 PM »
This type of thing has been considered a number of times in the past—and, in fact, is still being considered.

However, it is a change that will require a huge amount of work just to make the code continue to do what is expected, let alone add the extra behaviour that makes it desirable, so...it's not something that we can just bang out in an hour or so.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan