Author Topic: Faulty Battle Allegiances  (Read 8012 times)

edgewater1364

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Faulty Battle Allegiances
« Topic Start: July 08, 2018, 11:17:03 PM »
Hey, I wanted to let you (the devs) know that during a battle in Winkamus, Highmarch incorrectly stayed Neutral due to faulty coding.

It's not working as intended, no it isn't, don't tell me it is, because I personally know better. I don't want to go in there and change it myself because I don't have permission, (and would likely just make things worse) but it should be looked at, at least, and honestly, I don't know why we still have issues like this after so many years and years of battles. Literally battles are the premise of the game. How can we trust we will properly enjoy them when the immersion is destroyed again and again by coding issues and other game-related meta accidents? Anyway.

Redhaven is at War with Vix Tiramora, but so is Highmarch. There's no diplomatic reason realms at peace wouldn't join in an attack against a realm that they're both at War with because of a pre-existing alliance. I'm sure the game only checks one relation to be at War and acts accordingly, but in this case, War status should supercede any supposed caution. Again, its two realms in alliance, and one at peace with both of those, but all three are at War with the other, there is no diplomatic reason for one party to not be involved. The whole point of us being there is to actually fight alongside Highmarch. Again, there is literally no reason beyond game code that we are not fighting together.

Is there anything I can do to help this fix along or are we just going to have to go to Alliance status with Highmarch for game reasons and pretend we're still at Peace Diplomatically?
« Last Edit: July 08, 2018, 11:20:48 PM by edgewater1364 »