Author Topic: Archer targeting  (Read 24676 times)

feyeleanor

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Re: Archer targeting
« Reply #30: July 31, 2018, 07:21:41 PM »
Basically, I take notice of tactics that change the way entire wars are fought.  Some of them are just smart tactics.  Some of them are abuses of unintended side-effects.  And just like we need to find a way of balancing militias against the new, smaller player base.

The Southern Alliance ran into that issue actually.  We could smash Northern armies again and again in the field, but taking a city was nearly impossible even with our entire army.  And then 5k and 10k militia units started appearing out of no where when we marched into their regions, and that made things difficult for us.  Basically, militia is an issue we need to deal with.  It is too powerful for the present player base.  And if we're being honest, many very small realms with three or four nobles are basically depending on militia to survive.  I don't think that was ever the intention of the militia system.

They didn't appear out of nowhere. That was the result of weeks/months of hard work which put Brigdha at great personal risk for an outcome that's far from reliable. And the main benefit of those militia wasn't that they held territory but rather that they broke up the coordination of SA advances and greatly diminished the stability of those regions if they were captured.

The thing to remember with militia is that gold spent on maintaining them can't be spent on mobile force so a realm which places all its emphasis on a strong defensive position sacrifices mobility. Yes that can stop a city from being captured as easily as attackers might want - though note that Oligarch fell and in spectacular fashion - but it also makes the defending realm fairly irrelevant.