Author Topic: Archer targeting  (Read 25313 times)

Schancke

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Re: Archer targeting
« Reply #45: August 06, 2018, 09:52:10 PM »
Would it be possible to make militia archers go scattergories when it comes to targeting enemies while noble-led archers are more accurate and focused?  I don't know how the code handles them, so don't know if they can be separated in that way, but if they can that may be a good idea.

For the case for my character currently in Ete City, that would not be fitting. The city gets hit by between 2 - 15 k CS of rogues every turn. Every soldier is a veteran by any measure.
Both militia and noble commended units just keep wasting their arrows on enemies in the back lines (at very reduced efficiency)- allowing the front units to advance and climb the walls.
Why would they do that?

To top it off, archer militia often can't find targets within their range the first turn

EDIT:  Did not read about the recent changes - I am eagerly anticipating tomorrow mornings battle!
« Last Edit: August 06, 2018, 09:54:56 PM by Schancke »