Author Topic: Archer targeting  (Read 25139 times)

Schancke

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Re: Archer targeting
« Reply #60: October 13, 2018, 09:30:30 AM »
I am still annoyed by this issue. It leads to obviously unnatural behaviour in battle.

The aim of the implementation on new archer targeting was to cancel out the tactic applied in EC war with putting a single cannon fodder at front to preserve the rest, resulting in an overkill on that unit.

Now, front unit will only we dealt 10-20% damage before the archers pick targets further back. Archers will even advance and break the ranks to hit units further back, than to hold ground and attack enemies within range.

Also, if a small unit is deployed furthest down at the back of the enemies line, it will receive a massive overkill.  In this way, the changes implemented corrected one wrong by adding several.

If the aim of this targeting was to annul the tactics in EC war, I suggest the algorithm is revisited to reduce the unwanted effects.
If I am mistaken, and the aim was to reduce archers efficiency in general, a more generak nerf e.g. on damage dealt would be preferred by me.