Author Topic: Starting Unit tweaks : Archers  (Read 5357 times)

Anaris

  • Administrator
  • Exalted Emperor
  • *
  • Posts: 8525
    • View Profile
Re: Starting Unit tweaks : Archers
« Topic Start: August 09, 2018, 08:52:33 PM »
...I notice you're not even mentioning R2 archers.

I think this is probably a good idea; I have felt for a long time like the tradeoffs of shorter-ranged archers were not worthwhile. I would like to make it more of a strategic choice, such that the shorter the range of your archers, the more damage they deal.

Not sure exactly what the right way forward is on this, but I do agree that something needs to be done in this vein, and making starting archers all R4 is probably a good step in the right direction.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan