Author Topic: Portals in Iglavik and Narrowdep  (Read 4797 times)

Bluelake

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Re: Portals in Iglavik and Narrowdep
« Topic Start: September 02, 2018, 08:36:20 PM »
Quote
When Danya set her eight portal stones in a circle within Iglavik and initiated a second column of light within one region, concern spread throughout the encampment surrounding the Pyre of Plenty. It was known that a second set of active portal stones within the same region as another often resulted in chaotic instability and light columns collapsing catastrophically. Had Danya just ruined everyone's sacrifices by setting her eight portal stones in a circle?

The two columns of light seemed to struggle against one another, flickering on and off, magic-lightning flashing across the clouds at each other. The Voice in the first light column shouted angrily at the second light column. The Pyre of Plenty's flames receded. The first column lightened in its purple hue to a soft lavender.

But the combined magnitude of sacrifices within Iglavik sustained the first column of light. The first light column's magic-lightning struck the second column of light's portal stones at its base, shattering the column of light and throwing magical light-shards across the Colonies. These light-shards found themselves attracted to the most magical of Colonial regions and to portal stones carried by adventuring commoners.

Throughout the Colonies, portal stone carrying adventurers find themselves wounded proportionally to the quantity of stones carried as their stones are zapped by magic lightning, thus exploding their mystical rocks. Aethelgyth, Altard, Louise, Moshe, Oak, and Newton find themselves lightly wounded, Aodh, Erya, Macguyver, and Sven find themselves wounded, Hogni the Undying finds himself seriously wounded, and Colin, Jasper, Joan, Ludmilla, and Yallbin find themselves critically wounded. Eleanor is left nearly dying.

From the most magical of Colonial regions to the least:

In Frundi, light shards activate Eleanor's Curse of Rust scroll which randomly targets the Black Bolts with its curse. Light shards kill 1200 people and nourish the growth of more monsters and undead in the region.

In Corali Forest, light shards kill 800 people and nourish the growth of more monsters and undead in the region.

In Nidalery, light shards activate two of Colin's scrolls, blessing Blackpike with magical armour, but also striking fear into Blackpike. Monsters are summoned by Colin's third activated scroll. Light shards kill 1022 people and nourish the growth of more monsters and undead in the region.

In Naan Forest, McTavish Weisz accidentally confuses their bottle of poison with their bottle of beer, and then slips and falls in the bath, due to being randomly targeted by two of Kharyn Kye JeVondair's Accident scrolls. Yet there remains a happy end for McTavish Weisz as the light shards also activate Kharyn Kye JeVondair's Healing scroll, which fortunately selects him for its blessing. Light shards kill 280 people and nourish the growth of more monsters and undead in the region.

Light shards kill 1729 people in Outer Tilog, 360 people in Maira Merani, 784 people in Hulaferd, 720 people in Asker, and 176 people in Vir el Mari heights, while monsters reproduce and undead infect.

In Hilly Holes, the light shards illuminate a lost unique item. Nobility decide to determine its owner by playing a game of headball and Gerald tentil becomes the proud new owner of the Thrice-Blessed Oil. The Thorns of Lancaster are blessed with magic weapons by Edwin Burep's Magic Weapons scroll. Light shards kill 498 people and nourish the growth of more monsters and undead in the region.

In Irdalni, rotten food is discovered and thrown out after Sapiens Dulcis's Decay scroll is activated. Light shards kill 684 people and nourish the growth of more monsters and undead in the region.

Light shards kill 414 people in Grentzen and 300 people in Drenga, while monsters reproduce and undead infect.

In Rollsovar, rotten food is discovered and thrown out after Turloch Spearhawk's Decay scroll is activated. Light shards kill 480 people and nourish the growth of more monsters and undead in the region.

In Rola Sierrie, rotten food is discovered and thrown out after Macguyver's Decay scroll is activated. Webin suffers two splashes of acid from Macguyver's Splash of Acid scroll. Light shards kill 420 people and nourish the growth of more monsters and undead in the region.

In Narrowdep, Oak is bitten by a scorpion thanks to Aethelgyth's Accident scroll. Undead are summoned, and if that isn't enough, some good ole morale panic is spread throughout the region due to Aethelgyth's Panic and Summon Undead scrolls. Light shards kill 180 people and nourish the growth of more monsters and undead in the region.

In Reckrandi, light shards kill 360 people and nourish the growth of more monsters and undead in the region.

In Giblot, monsters are summoned by Godric Altenahr's Summon Monster scroll. Light shards kill 848 people and nourish the growth of more monsters and undead in the region.

Light shards kill 477 people in Abaka, 350 people in Briarull, and 270 people in Bode Batura, while monsters reproduce and undead infect.

In Alowca, Alec Moore is in a building when it collapses due to being randomly targetted by Cassandra Foxglove's Accident scroll. Myles Vilanova is playing in the city's canal when a flash food goes by as a result of Idaho Gildre's Accident scroll. The Carpi are splashed with acid by Cassandra Foxglove's Splash of Acid scroll while the Launchers are splashed with acid by Idaho Gildre's Splash of Acid scroll. Myles Vilanova finds himself healed by Idaho Gildre's Healing scroll. Light shards kill 585 people and nourish the growth of more monsters and undead in the region.

In Alebad, light shards kill 774 people and nourish the growth of more monsters and undead in the region.

In Iglavik, monsters are summoned by Elrond Edain's Summon Monster scroll. Light shards kill 180 people and nourish the growth of more monsters and undead in the region.

Light shards kill 150 people in Windaria, 120 people in Helsera, 140 people in Wirkfyr, and 80 people in Krunari, while monsters reproduce and undead infect. in Highglades, light shards miraculously miss everyone - all 23 of them.

In Oritolon, the Special Forces are splashed with acid by Ares Manor's Splash of Acid scroll. Light shards kill 306 people and nourish the growth of more monsters and undead in the region.

Light shards kill 156 people in Portion, 90 people in Koolaris, 40 people in Dalverdy, 90 people in Adaria, 50 people in Crifts, 40 people in Pirht, and 80 people in Kadnala, while monsters reproduce and undead infect.

In Lukon, the light shards illuminate a lost unique item. Nobility decide to determine its owner by drawing sticks, and Gama Wader becomes the proud new owner of the Grisly Codpiece. Light shards kill 96 people and nourish the growth of more monsters and undead in the region.

By the time its over, the Colonies' regions have been drained of their existing magic and the second column of light within Iglavik is gone.
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