Author Topic: Rejected: Bring back old age penalties  (Read 1624 times)

Stabbity

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Rejected: Bring back old age penalties
« Topic Start: December 17, 2018, 06:15:48 AM »
Title: Bring back penalties for old age.
Summary: Bring back penalties for old age

Details: Previously, older characters got less hours every turn, and took longer to heal. I propose this be brought back, but perhaps set back the age when they start to accrue. Used to 35, I believe, that characters dropped to 7 hours per turn. Perhaps push that back to 40, or further.
Benefits: Encourages turnover. Older characters used to retire or step aside for younger blood when they got too old. Now we have characters over 100 running around like their younger counterparts, and there is no incentive for old characters to make room for new blood, leading to stagnation. Opens the door for people to see older characters clinging to power removed by having them wounded, and provides incentive for people to retire gracefully, die in a blaze of glory, or be forced out by new blood, keeping things from stagnating.
Possible Downsides or Exploits: Could lead to old characters sitting around doing nothing while clinging to power, but honestly, this just gives people more incentive to remove them.
« Last Edit: December 20, 2018, 08:41:12 AM by Wimpie »
Life is a dance, it is only fitting that death sing the tune.