Author Topic: February 2019 Recent Changes  (Read 3573 times)


  • BM Dev Team
  • Exalted Emperor
  • *
  • Posts: 8391
    • View Profile
February 2019 Recent Changes
« Topic Start: February 28, 2019, 09:37:54 PM »
February 2019 Recent Changes

Major Changes

  • Militia Nerfs:
    • Increase pay for all larger-sized units (mobile & militia)
    • Increase pay for all SF units (mobile & militia)
    • Add corruption overhead to militia pay, the wealthier the region the more militia units must be paid
    • Remove militia being cheaper than mobile units
  • Prevent secessions for duchies with less than 15 nobles
  • Make daimons and humans fight each other in rogue regions
  • Display list of top twenty wealthiest characters on island with more than 10k wealth (gold+bonds), accessible via Information page
  • Display realm hierarchy with family heraldric crests, can toggle back to old text version
  • Allow allies to contribute to takeover progress at 1/3rd effectiveness
  • Include allied troops in region when calculating having enough troops to takeover a region (allied troops only count for 1/3rd)
  • Automatically redirect new players to create their first character after signing Social Contract
  • Add hotkeys for sending and previewing messages, just like on wiki and forum
  • Send more effective infantry armour to stable
  • Enable refusing ducal position
  • Add filtering messages by last 24 hours and 48 hours (today/yesterday filters are based on the full turn)
  • Don't remove a player's last five medals of each type
  • Don't remove a player's medals if they've received one in the last 6 months AND given one in the last 3 months
  • Added a softcap to gold accumulation in rogue regions to deter excessive gold levels

Minor Changes

  • Add Report Bug link to top right of page, clarify script page vs island stable/testing/war debug info
  • Enable NPC/GM characters to command regular non-NPC troops
  • Display count of nobles in duchy on duchy list
  • Improve clarity of sage/wizard moving on texts
  • Improve MessageSearch.php's display
  • Adjust wounding in duels
  • Chance of stealing unique item from dead, wounded, or captured character in battles or duels
  • Chance of discovering a unique item when traveling into a region for those with normal turn-based travel
  • Improved response text visual presentation for actions
  • Add warning that Statues and Memorials are set in stone and cannot be altered once constructed
  • Prevent cavaliers from using the more brutal half of takeover actions
  • Add text strongly recommending War Island for new players
  • Choose a default message type (Letter, Roleplay, Out-of-Character, etc.) based upon the message type you are replying to
  • Notify peers of Government members losing office
  • Change standing orders while at sea
  • Give one-week grace period for anyone unpausing, not only vacation pausers

Bug Fixes

  • Give seceding dukes the same length of text for full realm names that existing rulers have
  • Improve mobile display
  • Prevent sentries from digging in
  • Allow recruiting 30 militiamen per hour instead of 29 militiamen per hour
  • Re-enable army and guild based titles in signatures
  • Block acquiring unique items of the same type you already possess
  • Prevent being seen with unique item in battle if you're too wounded to be in combat
  • Fix default sort order for Bounty Board
  • Fix sorting on range in several tables
  • Save message and bulletin text and give it to player when they click send in middle of a turnchange
  • Fix character counts in message editor
  • Fix low-density realms being able to contribute to takeovers when TOing a region to rogue
  • Remember the message you're replying to when you preview your own message
  • Fix tournament communication post-tournament
  • Fix filtering messages by 'yesterday' and 'today'
  • Fix unignoring a character
  • Government Details 'Last Changed Date' reworked
  • Prevent adventurers from receiving noble messages when unpausing (or other means) a character and getting the last three days of messages, to prevent using advies as spies
  • Fix playable-character limit calculation
  • Remove heraldry from OOC messages
  • Prevent bankers from accessing marketplaces of foreign realms as their own realm
  • Fix dead peasants not contributing to undead rate in region
  • Do not display secret societies in Character Details history
  • Various text improvements
  • Various behind the scenes improvements
« Last Edit: March 01, 2019, 02:25:01 AM by Andrew »
Timothy Collett

"The only thing you can't trade for your heart's your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan