Author Topic: Targeted Disrupt Travel  (Read 1501 times)

Matthew Potter

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Targeted Disrupt Travel
« Topic Start: January 06, 2019, 08:54:38 PM »
Hi all,

After my recent attempts of using different infiltration features, I found that disrupt travel is most certainly the most clunky of them all in relation to how it can be effectively used.

I believe it can be improved to allow it to be more tactical and allow Infiltrators to perform a better role. Considering the risks and debuff's you suffer as an infiltrator, I believe that the Infiltrator should gain the ability to Target a specific noble and disrupt their travel either entering the region or even maybe a battle and preventing them reaching a specific formation if that was possible coding wise.

I believe there would be greater effectiveness by allowing this as it might prevent someone leaving an area (which i would suggest maybe it could knock them out of travelling to allow them to be captured through an evasion failure)