Author Topic: Future Direction of the Game: Realm Size  (Read 6990 times)

Vita`

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Re: Future Direction of the Game: Realm Size
« Topic Start: March 14, 2019, 07:53:04 AM »
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But I've generally thought the playerbase would prefer to have flexibility to decide what parts of the map they want to use than to semi-permanently disable entire sections of the map forcibly. It also requires us to manually re-enable the regions if the playerbase grows versus the code-based elements like density that would allow a(all) realm(s) to grow or shrink dynamically in response to playerbase. Generally with the fewer volunteers we have, relying on manual responses by volunteers means slower changes, so I prefer automatic dynamic changes. Hence the flexible changes based on density with each takeover limits or rogue code.