Author Topic: Future Direction of the Game: Unit Size and Honour  (Read 2134 times)

Zakky

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With the recent changes to reduce unit size, having high honour is less of a factor.

Cost jumps once you start going over 80 men or so and starts to really hike up beyond 120.

With the game trying to enforce smaller unit sizes, wouldn't it be better to just cap the unit size to 200 while making honour do something different?

Here are some thoughts on different take on honour. (Capping unit size at 200)

1) Reduces unit cost: Could either be for hire cost or maintenance cost or both.

2) Increased efficiency on various features: Such as training(you get more stats out of training, allowing nobles with high honour to train their units quickly), civil work(loses less morale from performing or could just increase the stats that you improve by more), looting(becomes more efficient at looting), takeover (gets more % done).

3) Less class penalty on unit size: High honour significantly allows you to commend more men when being infiltrator, courtier and other classes that reduce your unit size

4) Lord with high honour keeps his region happy like having King in the region.