Author Topic: Dave's Galaxy  (Read 538762 times)

fodder

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Re: Dave's Galaxy
« Reply #1110: October 24, 2011, 10:23:26 AM »
well. let's see.

i have on one planet tons of food. because i built a food subsidy a while back which since was scrapped and an oil subsidy built instead.. so now it has  a huge stockpile of food, but doesn't produce any.

i think ships going there are buying up food rather than oil which is desperately needed elsewhere, which is silly as the food would be needed by that planet down the line.

that said, not entirely sure how many fleets are properly trading that route atm, it seems the circular route thing is rather rigid. let's say you have a route of B->A and you built traders in A and then set them onto that route, the ship info will be saying they are going to A, but i think they might be heading to B 1st and not trading there and going back to A... not sure, can't tell.

it would probably be nice to show what the deficit would be rather than 0, though presumably not all that important..
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