Author Topic: Dave's Galaxy  (Read 536955 times)

Tom

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Re: Dave's Galaxy
« Reply #15: July 22, 2011, 04:49:00 PM »
hm, can't find you. coordinates are missing in the game, but that's the same way I would've built it (in fact, I planned on having coordinates, but every empire having their own system centered on their home planet).

seems like a very low-speed game with 24h turns and pretty much nothing happening per turn. Even the sensors will take 5 days to build. My plan was to have it real-time, but at a similar speed where most things take a few days.


Time stopped me. I can't do 20 projects all at the same time, even though I'd love to.