Author Topic: Dave's Galaxy  (Read 539045 times)

Nathan

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Re: Dave's Galaxy
« Reply #210: July 30, 2011, 05:03:20 PM »
it appears that scouts do have a purpose, after all:

Fleet: Fleet #6266, 2 scouts (6266) Arrived at Theta Andropeia (3307571)
 Iron Deposits: Above Average

I got a message like that a few days ago when I colonised a planet, so you don't need scouts to find the deposits. Handy if you're trying to decide which planet to take next.

There's no way for Adanedhel to see that I'm allied with darklatiz is there?

Nope, unless you make some obvious fleet movements like a big gap in your scout line.

Does anyone know if/how you can speed up population growth on a planet?

You can send more Arcs when you colonise a planet, that gives you an initial population boost (and therefore production?), not sure if you can top it up after colonisation though.

Kai, it might be a good idea to send that arc/destroyer fleet to attack carlwolcott. It can probably reach next turn/ turn after with its current speed and will mean you get the planet instead of Adanedhel. Once you get the planet, just build loads of ships and you'll be fine. Means we keep most of the planets around us to our own little alliance.