Author Topic: Dave's Galaxy  (Read 537959 times)

Vellos

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Re: Dave's Galaxy
« Reply #645: September 07, 2011, 07:03:05 PM »
Hehe, greetings gentlemen.

I was googling for references to the game this morning, and I finally came across this thread.  44 pages of messages!

I'm going to go back and read everything in a bit -- but a couple things did stick out from my browsing...

It seems like new players are too easy to pick off, would you all agree with that?  I should probably make it a little more difficult to do.

Combining and splitting fleets is definitely on my agenda, but it tends to get pushed back for whatever the 'crisis of the week' is.

With regards to moving fleets around, and routing to points off the screen -- I've recently put in support for using the arrow keys to pan, and +/- to zoom, which makes this very easy to do.

--
Dave of Dave's Galaxy

Glad to have you here!

New players are definitely too vulnerable. A simple expedient would be to start home planets with planetary defense. This would make them effectively invulnerable to all but a very determined attacker.

Or just make them unable to lose their home planet for, say, 30 days.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner