Author Topic: Dave's Galaxy  (Read 538770 times)

Kai

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Re: Dave's Galaxy
« Reply #675: September 08, 2011, 07:01:57 PM »
Hehe, greetings gentlemen.

I was googling for references to the game this morning, and I finally came across this thread.  44 pages of messages!

I'm going to go back and read everything in a bit -- but a couple things did stick out from my browsing...

It seems like new players are too easy to pick off, would you all agree with that?  I should probably make it a little more difficult to do.

Sort of. It's not the active new players - defender bonus is enormous because the minimum travel time is weeks. It's that inactive ones get picked off by 1 cruiser from the insane players who scan the map every day. Since planets are very easy to defend you get enormous power wedges formed from 1 cruiser or 1 frigate and luck.

There are a few ways you could go about this. One is giving planets combat stats based on population or society level. Another is basing capture time on the size of the capturing fleet. But I'm sure you can think of something better.

Yeah, but Addridae is after that one and I figured because we're all cosy and lovely friends, we could share the new bounty - especially since Addridae is yet to feel the lovely embrace of capturing his first home planet. If Addridae doesn't mind diverting to copla201's planet (Archona), or one of the other new guys, then I'd much prefer to have AntiMatter's planet as it's nearer to my empire. But we don't always get what we want :P

Are you still after carlwolcott? If I had his home planet then I could make a nice little triangle of planets and keep my empire close together instead of spreading out like I would be with darthbenjamin's planet. Also, do your captured planets near there have to pay tax to his home planet? The description on Regional Government makes it sound like you might do, but then that'd just be silly.

I don't know what an Addridae is. Honestly the first person to arrive should just take it, and if you want we can redistribute after. It's not worth the chance an Oldry might get it.

Carlwolcott has 50 battlecruiser on his main, you can try to kill it if you want.
« Last Edit: September 08, 2011, 08:05:56 PM by Kai »