Author Topic: Dave's Galaxy  (Read 537897 times)

Nathan

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Re: Dave's Galaxy
« Reply #945: October 04, 2011, 08:18:45 PM »
seriously.. if you build food subsidy and make circular trade route and assign a fleet to it, i think food won't be too much of a problem (i just assigned mine.. no idea what it'll look like)

The problem is the food subsidies. That takes away a lot from steel production, which is in great demand at the moment. My home planet seems to be doing ok now that I've scrapped a few upgrades, increased the tax rate and had my BulkFrieghters sent out to get food. I might have to put everyone on a "get food" route though since they seem to wander off at times >.<

EDIT: Slightly annoying that I can't select some of my trading fleets because they're hidden underneath a planet, so I'll have to grab them tomorrow. Will also leave my merchants to do what they want, they're selling Consumer Goods to all my colonies and thus financing all these food purchases.
« Last Edit: October 04, 2011, 08:25:51 PM by Nathan »