Author Topic: Dave's Galaxy  (Read 534391 times)

Nathan

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Re: Dave's Galaxy
« Reply #525: August 23, 2011, 01:08:37 PM »
oooh.. lvl 26+ = territory? not pop based?

Yup, seems a little odd to me, but I guess this way just makes it easy to understand.

is there any point in having trade incentive most planets? or am i just robbing myself to pay myself....

You're robbing yourself. Trade Incentives lower the price of Consumer Goods & Hydrocarbons which you don't need and raises the price of Steel and other usable resources. It means that any trade fleets coming to the planet are more likely to sell you things you can use. So I have one on my home planet so that trade ships bring over Steel/etc and take away Consumer Goods.

fodder

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Re: Dave's Galaxy
« Reply #526: August 23, 2011, 03:52:59 PM »
ok.. turn change.. at same tax rate (6.5) gained 700 people. or at least it's 300 less than yesterday... but then i built 2 arcs... which should have used 1k people.

going to see what happens tomorrow, perhaps it's just immigration to the colonies.. (which one though?)
firefox

Nathan

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Re: Dave's Galaxy
« Reply #527: August 23, 2011, 06:29:47 PM »
going to see what happens tomorrow, perhaps it's just immigration to the colonies.. (which one though?)

Doubt it, I'm pretty sure this game doesn't have auto-migration in. It could be a balancing of population? Did you scrap a large fleet there a few turns ago? That might have brought in a lot of people and the game is just removing them.

fodder

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Re: Dave's Galaxy
« Reply #528: August 23, 2011, 07:55:53 PM »
haven't scrapped anything i don't think...
firefox

Kai

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Re: Dave's Galaxy
« Reply #529: August 24, 2011, 03:38:12 PM »
Klingon, if you have nothing else to do, should attack Oldry.

fodder

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Re: Dave's Galaxy
« Reply #530: August 24, 2011, 08:42:42 PM »
eh... wtf..
lost another 300 pop?! anyone else?
« Last Edit: August 24, 2011, 08:45:28 PM by fodder »
firefox

De-Legro

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Re: Dave's Galaxy
« Reply #531: August 25, 2011, 12:02:34 AM »
Okay I'm starting to get so many planets that I simply don't have time to work out which are where, doing what and manage upgrades. I can't imagine how the top players manage it.
Previously of the De-Legro Family
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Sacha

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Re: Dave's Galaxy
« Reply #532: August 25, 2011, 01:09:11 AM »
I'm guessing they just focus on some big planets

Nathan

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Re: Dave's Galaxy
« Reply #533: August 25, 2011, 01:58:31 AM »
I'm guessing they just focus on some big planets

Yeah, they probably just focus on home planets for fleet building and then keep their empire tightly packed so they only have to look at their perimeter, then just have loads of merchant fleets getting resources from planets not connected by instant-resource-move links.

Kai

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Re: Dave's Galaxy
« Reply #534: August 25, 2011, 11:44:04 AM »
they have lots of time

Kai

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Re: Dave's Galaxy
« Reply #535: August 25, 2011, 04:38:35 PM »
good news: 300k steel richer
bad news: carlwolcott seems to be sometimes alive, how long does it take to build planetary defence?

Nathan

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Re: Dave's Galaxy
« Reply #536: August 25, 2011, 05:07:14 PM »
good news: 300k steel richer
bad news: carlwolcott seems to be sometimes alive, how long does it take to build planetary defence?

If you don't accidentally spend resources that should be used on the PD that turn, 5. If you do, then it depends how much you overspend. So if you don't build anything on that planet, or just leave [cost]/5 resources there each turn, you should be fine.

You should definitely spend all of that steel on a single fleet of arcs and colonise a planet with them. 33/34 arcs in a single fleet would be awesome - instant usable planet :D

Sacha

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Re: Dave's Galaxy
« Reply #537: August 25, 2011, 09:32:01 PM »
These days I don't build lone arcs anymore. I only send them out in groups of 2-3 so my new planets get a bit of a kickstart.

Daycryn

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Re: Dave's Galaxy
« Reply #538: August 25, 2011, 10:01:48 PM »
Me and uranus have a mutual non-aggression pact.

I just wanted to say that.
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Adamir, Lord of Luria Nova

Nathan

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Re: Dave's Galaxy
« Reply #539: August 25, 2011, 10:13:08 PM »
These days I don't build lone arcs anymore. I only send them out in groups of 2-3 so my new planets get a bit of a kickstart.

Same, I'm thinking of only sending them in groups of 3+, probably 5 at a time. Anything other than that is fairly useless as the planet doesn't produce much for weeks.

Me and uranus have a mutual non-aggression pact.

I just wanted to say that.

Important to note so that we know you're safe :D