Author Topic: The Big New Maps Cooperation  (Read 13035 times)

Nathan

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Re: The Big New Maps Cooperation
« Topic Start: July 23, 2011, 04:11:16 PM »
What we need especially:
  • people who figure out the best way to generate heightmaps and splatmaps
  • people to write shaders for Terragen 2 for good-looking land-types (grassland, desert, plains, mountains, etc. etc.) - I will gladly provide the shaders I made for the image above as starting points
  • people who can make models of cities and towns. Low-poly, to-scale. Nothing like this seems to exist on the market. This page contains some inspirations, from the boardgame Mighty Empires.
  • people who tie everything together, figure out the best ways to import/export from the various tools in the workflow, etc.

Doesn't Terragen give you a heightmap?

As for splatmaps, in the process of finding out what they are I came across this. Not sure if that's what you're after.

I've asked a guy I know from the Games Design course at my uni if he can supply/create any, he's pretty good at low poly work. He'll probably just want crediting for it so it can go into his portfolio/CV. Here is his stuff.