Author Topic: BattleMaster Front page.  (Read 2673 times)

PolarRaven

  • Noble Lord
  • ***
  • Posts: 134
    • View Profile
Re: BattleMaster Front page.
« Topic Start: May 15, 2020, 11:29:02 PM »
Sorry for the delay.

Maybe it is time to consider changing the front page announcement for the game?
When I first started playing the game (over 10 years now) this was a very accurate description of the game and how it worked.
It seems, in recent years, that the "vision" of the developers has changed from a ten minute a day "war game" with some RP to a very involved (more than 10 minutes a day) roleplay type game with less opportunity (more restrictions) for warfare. 

I understand the need for player interaction to help "move" the game along and create a fun environment for fellow players.
With increased restrictions in recent years, it seems like the "vision" is now more geared towards roleplay features of the game rather than the actual war features.  I understand that we have lost MANY more players than we have gained in recent years, so certain changes need to be made.  The front page should also be updated to take this new "vision" into account.

So, lets look at two equal, though different, types of realms consisting of two different types of playstyles.
Each realm consists of (say) 15 players.

Realm "A":
These people are in it for the "10 minute" a day war game as described on the front page of the game.
They log in and do their few clicks and send out any letters that must be sent.
A very boring realm in the eyes of many players, but obviously still a VIABLE realm because people are still actively playing in this realm.

Realm "B":
Now, these people are in the game to share their "stories" through their roleplays, which generally involve much more than 10 minutes a day. 
This drives roleplay activity/interaction, but does not always contribute to the war/battle aspect of the game.

Which of these two "realms" best fit the "vision" of the developers?
From the code changes and what I have read in the forums and seen on Discord, it would seem to me that the current "vision" of the game is headed to a much more RP heavy atmosphere (realm "B") with much less consideration given to those players who are less interested in telling their story (realm "A") and want to fight in wars without having to spend hours every week trying to keep up with the stories that others want to share.

Nivemus is a prime example of realm "A" players.  Constantly "picked on" and described as a DEAD realm that should not exist...
Perdan, on the other hand, is an "exciting" realm where roleplay abounds and actual war is often frowned upon because it "interferes" with the fun of their players wanting to spend more time interacting through their RP stories (realm "B" players).

Though the front page of BattleMaster clearly states that both types of "realms" would be acceptable to play, much of what I have seen in recent times would imply that this is NOT the case anymore. 
And this is fine, but the front page of the game should be changed to reflect the current VISION of what the developers are trying to accomplish. 


[on a side note, my comments here are based on my skills of the english language as well.  My english skills are pretty good and I could/can participate in RP's if and when I choose to.  As is pointed out in many places, we also have younger players and many players to whom english is a second language.  This COULD certainly affect their enjoyment of the game if they would be expected to join in on "english based" roleplays.]