Author Topic: Overarching alliance blocs, pile in and risk aversion  (Read 8886 times)

BarticaBoat

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How about we use the fancy new coordinate system for the maps to create changes to realm control and introduce tangentially controlled (occupied/hinterland) regions. Let's reward contiguous realms, smart location of capitals, and use terrain features. Realm is long and thin? Control penalties in the distant regions. Mountain range or Badlands divide the realm in half? Other side of realm away from capital has control penalties. Have a geographic centre and a control centre for realms. Control propagates according to distance from geographic centre and according to region types.

I've said it before - too often we are trying to restrict the actions of players rather than changing the environment to create opportunity for more exciting gameplay. The changes we've made over this long decline are reactive and frequently serve only the most vocal minority of players. We are saying "play this way" instead of modifying the game's parameters. Obviously this has not worked well.