Author Topic: A serious and constructive discussion on recent change in staff involvement  (Read 17027 times)

Zakky

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I think people are overlooking the fact that what unlimited freedom has brought to the game.

Continental wars that last way too long. Constant dogpiling that seem to never end. Every war trying to end with another realm's destruction. And players straight up leaving after seeing their realms die.

It doesn't matter if it was a feature of the game before. It was badly implemented. The current system despite its imperfectness, is a way to train ruler players on what kind of wars are justified.

The biggest problem is the dogpiling issue where rulers who have nothing better to do get involved in their ally's wars so they get something to do. If you are a ruler, you have the responsibility to create something to do for your realm. If you can only do so by joining your ally realm which is already winning, then you have a problem.

Wars are fun when both sides are evenly matched and at least as close to it as possible. As you all know, they are often not despite having the same # of nobles or gold since there isn't really an indicator telling you how many active people are in the realm.

Also, let's not lie about how long this has been a thing. The new war declaration is a relatively new feature. Some are calling it a form of censorship but it is more of oversight. Once people get used to the new system, you will most likely see less of admin/titan involvements.

What they want is quite simple. Make wars enjoyable for both sides which people have failed to do so for many years. We've been seeing cases of people antagonizing other players oocly due to IC grudges. Hopefully this new direction will reduce that and make the game more healthy.

But yes, it would be better if we get more stuff to war over and more stuff seem to be coming to the game in maybe 2~3 years.