Author Topic: Worldbuilding - BattleMaster at its best  (Read 15658 times)

Morningstar

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Re: Worldbuilding - BattleMaster at its best
« Topic Start: August 01, 2011, 09:01:22 PM »
Ha. Neither.  I miss the community created by working on a project like FEI before it opened.  It would be fun to develop another setting, but maybe knowing this time it would eventually be turned over to the gamists/simulationists for them to have some fun too.