Author Topic: Worldbuilding - BattleMaster at its best  (Read 15653 times)

Morningstar

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Re: Worldbuilding - BattleMaster at its best
« Topic Start: August 01, 2011, 10:33:05 PM »
Yep, I think that's what I had gathered. And the homeworlds need to be generated and have some flesh to them or they'll feel cold and unbelievable.